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Quests and Rumours
Quests and Rumours
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Roll a d20 to determine the source or origin of your Rumour/Quest
Roll your Duality Dice for the quest type
Hope & Fear help determine the Motivation and flavour behind the Quest or Rumour.
GMs: keep this motivation secret for the players to uncover.
Solo Adventurers: Roll a DC to discover the Motivation.
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