DaggerHeart
Acid Burrower (Tier 1)
Acid Burrower (Tier 1)
Description: A horse-sized insect with digging claws and acidic blood
Motives & Tactics: Burrow, Drag Away, Feed, Reposition
Tier: 1
Type: Solo
Difficulty: 14
Attack Modifier: +3
Claws: Very Close | 2d8+5 phy
Major 8 | Severe 15
HP: 7
Stress: 3
Experience:
Tremor Sense +2
Features
Relentless (2)
"They move with incredible speed.”
This adversary may activate twice in a GM move.
Earth Eruption - Action
“They burrow themselves deep and explode out from under you.”
Mark a Stress to have this adversary burst out of the ground, causing anyone within Very Close range to make an Agility (14) reaction roll or be knocked over and Vulnerable until they next act.
Spit Acid - Action
“The acid starts to eat away at your armor.”
Make an attack against all targets in front of the Acid Burrower within Close range. On a success, deal 2d6+3 phy damage, and their armor score is halved until the next time they repair it.
Acid Bath - Reaction
“As you strike them, you’re covered in their cold, corrosive blood.”
When this adversary takes Severe damage, all targets within Close range are bathed in its acidic blood, dealing 2d8+5 phy damage (armor is half as effective against this damage). This splash covers the ground within a Very Close distance with acid blood, and any movement through it by another creature automatically deals 1d6 damage.