HeartStone
Travel
Travel
Travel (Duality)
Add the dice together. Based on your campaign/quest this is the number of hours/Days/Weeks/Months you will be travelling.
- Fear: The trip is encounter-ridden/difficult terrain/stressful
- Hope: The trip is encounter-free/well travelled/enjoyable
- Critical: Side Quest! Go to the Rumor Generator
Optional:
Hand of Fate! Order the dice. This is the number of hours/Days/Weeks/Months you will be travelling.
- Fear: The bigger number first. (4+3=43 days)
- Hope: Smaller number first (3+4=34 days)
- Critical: Encounter/s! Pair represents the number or severity.